Shadertastic

Shadertastic 1.1.0

Supported Bit Versions
  1. 64-bit
Source Code URL
https://github.com/xurei/shadertastic/
Minimum OBS Studio Version
28.0.0
Supported Platforms
  1. Windows
  2. macOS
  3. Linux


Amazing transitions and filters using shaders, with user-friendly configurations.

Shadertastic is an OBS plugin designed to help you create custom filters and transitions,
especially suited for streaming but adaptable for other media projects.

User-Friendliness at its core​

Other shader plugins exist. Why Shadertastic then?
Shadertastic has ease-of-use for the end-user as its main focus. Every Shadertastic effect have a metadata file describing its parameters and their UI.
No incomprehensible parameter that you don't know what to do about.
metadata_spec.png

Easy Extensibility​

Shadertastic comes with built-in, basic shaders. But you can add your own or other third-party filters and transitions without updating the plugin.

You want to write your own effects? No need to write any C++. All you need is to write the shader, its description and parameters.

Discover my own effects on https://www.shadertastic.com/library
Learn to write your own effects: https://doc.shadertastic.com/effect-development/getting-started/

Shadertastic is designed to make shader-based effects accessible to a broader audience, providing a user-friendly experience with room for creativity and expansion.
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Author
xurei
Downloads
15,559
Views
43,440
First release
Last update

Ratings

4.50 star(s) 8 ratings

Latest updates

  1. Version 1.1.0

    This release focused on Usability and Face Tracking quality. The major additions are: The Face...
  2. Version 1.0.3

    This is mostly a bug-fixing version. Added Source/Image parameters : added _size sub parameter...
  3. Version 1.0.2

    This version fixes a few corner-case issue with low alpha and low luminance colors in...

Latest reviews

Really great, nice effects ✨

Thanks !
works great on Windows 11 bit and Nobara linux
No macOS version
xurei
xurei
check again
Good plugin. Good joob.
Incredible, high-performance and full of possibilities. Thank you so much!
Works like a charm and opens up many possibilities compared to other shader solutions. Like the face tracking or the DisplacementMap source that allows to create dynamic and textured displacements from browser sources (examples: https://www.youtube.com/watch?v=7rC4MAqAQR0 and https://www.youtube.com/watch?v=yD3BmZXWph4).
In these cases, one half of the displacement source is the actual displacement texture, the other half is a texture overlayed of top of the result.
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